"use strict";
cc._RF.push(module, '7cb2enXpe1EcZr0PJJThi2b', 'Define');
// Script/SdkTools/Define.ts

"use strict";
/**
 * 定义一些常量
 */
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
    var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
    if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
    else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
    return c > 3 && r && Object.defineProperty(target, key, r), r;
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.CustomAdType = exports.GameState = void 0;
var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
var GameState;
(function (GameState) {
    GameState[GameState["none"] = 0] = "none";
    GameState[GameState["start"] = 1] = "start";
    GameState[GameState["gaming"] = 2] = "gaming";
    GameState[GameState["end"] = 3] = "end";
})(GameState = exports.GameState || (exports.GameState = {}));
var CustomAdType;
(function (CustomAdType) {
    //0:单个，1：横向多个，2：竖向多个，3：矩阵
    CustomAdType[CustomAdType["One"] = 0] = "One";
    CustomAdType[CustomAdType["Heng"] = 1] = "Heng";
    CustomAdType[CustomAdType["Shu"] = 2] = "Shu";
    CustomAdType[CustomAdType["More"] = 3] = "More";
})(CustomAdType = exports.CustomAdType || (exports.CustomAdType = {}));
var Define = /** @class */ (function () {
    function Define() {
    }
    Define.eneryTime_p = 180; //180;     //体力恢复时间 3分钟
    Define.maxEnery_p = 10; //最大体力
    Define.eneryTime = 180; //180;        //体力恢复时间 3分钟
    Define.maxEnery = 10; //最大体力
    Define.taskTime = [40, 30]; //任务时间 每过1关+1s  极限 [130,120]  
    Define.taskGold = [8, 9, 10]; //各星对应gold奖励
    Define.maxTime = 60; //一局的时间
    Define.zhaocha_maxTime = 120; //找茬一局的时间
    Define.zhaobutong_maxTime = 120; //怀旧找茬 一局的时间
    Define.aixinNum = 3; //爱心数量
    Define.maxCheckNum_zi = 500; //500          //文字找不同最大关
    Define.maxCheckNum_img = 200; //找不同图片最大模式
    Define.maxCheckNum_zhaocha = 80; //找茬最大模式
    Define.maxCheckNum_huaijiu = 23; //怀旧找茬最大模式
    Define = __decorate([
        ccclass
    ], Define);
    return Define;
}());
exports.default = Define;

cc._RF.pop();